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Ketchup_ORST

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A member registered Nov 24, 2019

Recent community posts

My only thought to improve the flying enemies would be stunning them to be on the ground if you can hit them with a grapple shot? Thanks!

I love this concept, the cool lighting combined with the grapple mobility makes game play unique every time.  The flying fire-shooting enemies are a little too tough, it might help to have an arrow or indicator telling us where those monsters are.  I like how the lightning fires out of the obelisks and the cool end of mission effects.  Keep up the good work.